| DSAudioDevice class | audiere::DSOutputBuffer | [friend] |
| DSOutputBuffer(DSAudioDevice *device, IDirectSoundBuffer *buffer, int length, int frame_size) | audiere::DSOutputBuffer | |
| getLength() | audiere::DSOutputBuffer | [virtual] |
| getPan() | audiere::DSOutputBuffer | [virtual] |
| getPitchShift() | audiere::DSOutputBuffer | [virtual] |
| getPosition() | audiere::DSOutputBuffer | [virtual] |
| getRepeat() | audiere::DSOutputBuffer | [virtual] |
| getVolume() | audiere::DSOutputBuffer | [virtual] |
| isPlaying() | audiere::DSOutputBuffer | [virtual] |
| isSeekable() | audiere::DSOutputBuffer | [virtual] |
| play() | audiere::DSOutputBuffer | [virtual] |
| ref() | audiere::RefImplementation< OutputStream > | [inline, virtual] |
| RefImplementation() | audiere::RefImplementation< OutputStream > | [inline, protected] |
| reset() | audiere::DSOutputBuffer | [virtual] |
| setPan(float pan) | audiere::DSOutputBuffer | [virtual] |
| setPitchShift(float shift) | audiere::DSOutputBuffer | [virtual] |
| setPosition(int position) | audiere::DSOutputBuffer | [virtual] |
| setRepeat(bool repeat) | audiere::DSOutputBuffer | [virtual] |
| setVolume(float volume) | audiere::DSOutputBuffer | [virtual] |
| stop() | audiere::DSOutputBuffer | [virtual] |
| unref() | audiere::RefImplementation< OutputStream > | [inline, virtual] |
| ~DSOutputBuffer() | audiere::DSOutputBuffer | |
| ~OutputStream() | audiere::OutputStream | [inline, protected] |
| ~RefCounted() | audiere::RefCounted | [inline, protected] |
| ~RefImplementation() | audiere::RefImplementation< OutputStream > | [inline, protected, virtual] |