getPan() | audiere::MultipleSoundEffect | [inline, virtual] |
getPitchShift() | audiere::MultipleSoundEffect | [inline, virtual] |
getVolume() | audiere::MultipleSoundEffect | [inline, virtual] |
MultipleSoundEffect(AudioDevice *device, SampleBuffer *sb) | audiere::MultipleSoundEffect | [inline] |
play() | audiere::MultipleSoundEffect | [inline, virtual] |
ref() | audiere::RefImplementation< SoundEffect > | [inline, virtual] |
RefImplementation() | audiere::RefImplementation< SoundEffect > | [inline, protected] |
setPan(float pan) | audiere::MultipleSoundEffect | [inline, virtual] |
setPitchShift(float shift) | audiere::MultipleSoundEffect | [inline, virtual] |
setVolume(float volume) | audiere::MultipleSoundEffect | [inline, virtual] |
stop() | audiere::MultipleSoundEffect | [inline, virtual] |
unref() | audiere::RefImplementation< SoundEffect > | [inline, virtual] |
~RefCounted() | audiere::RefCounted | [inline, protected] |
~RefImplementation() | audiere::RefImplementation< SoundEffect > | [inline, protected, virtual] |
~SoundEffect() | audiere::SoundEffect | [inline, protected] |