#include <audiere.h>
Inheritance diagram for audiere::SoundEffect:


Public Methods | |
| virtual void ADR_CALL | play ()=0 |
| virtual void ADR_CALL | stop ()=0 |
Protected Methods | |
| ~SoundEffect () | |
Definition at line 539 of file audiere.h.
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Trigger playback of the sound. If the SoundEffect is of type SINGLE, this plays the sound if it isn't playing yet, and starts it again if it is. If the SoundEffect is of type MULTIPLE, play() simply starts playing the sound again. Implemented in audiere::SingleSoundEffect, and audiere::MultipleSoundEffect. |
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If the sound is of type SINGLE, stop the sound. If it is of type MULTIPLE, stop all playing instances of the sound. Implemented in audiere::SingleSoundEffect, and audiere::MultipleSoundEffect. |
1.2.17