#include <windows.h>#include <process.h>#include "threads.hpp"Include dependency graph for threads_win32.cpp:

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Compounds | |
| struct | AI_CriticalSectionStruct |
| struct | ThreadInternal |
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| bool | AI_CreateThread (AI_ThreadRoutine routine, void *opaque, int priority) |
| void | AI_Sleep (unsigned milliseconds) |
| AI_CriticalSection | AI_CreateCriticalSection () |
| void | AI_DestroyCriticalSection (AI_CriticalSection cs) |
| void | AI_EnterCriticalSection (AI_CriticalSection cs) |
| void | AI_LeaveCriticalSection (AI_CriticalSection cs) |
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Definition at line 76 of file threads_win32.cpp. |
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Definition at line 24 of file threads_win32.cpp. |
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Definition at line 85 of file threads_win32.cpp. Referenced by Synchronized::~Synchronized().
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Definition at line 93 of file threads_win32.cpp. Referenced by Synchronized::Lock().
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Definition at line 100 of file threads_win32.cpp. Referenced by Synchronized::Unlock().
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Definition at line 69 of file threads_win32.cpp. Referenced by NullOutputContext::Update().
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1.2.8.1 written by Dimitri van Heesch,
© 1997-2001